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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0, 5, -5>
- at <0, 0, 0>
- up <0, 1, 0>
- angle 30
- resolution 160, 160
- }
-
- // Get various surface finishes
- include "..\colors.inc"
-
- // Set up background color & lights
- background black
- light <10, 10, -20>
-
- // Define a surface
- define a 1
- define b 1
- object {
- object { polynomial (y^2 + z^2) * (1 + (b - 4*a)*x) + x^2*(1 + b) }
- & object { box <-3, -3, -3>, <3, 3, 3> }
- bounding_box <-3, -3, -3>, <3, 3, 3>
- scale <0.333, 0.333, 0.333>
- shiny_red
- }
-